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The Department of Recreation and Intramural Programs
Presents:


Team
Rosters
Schedule
Play-Off Brackets
Standings
Player
Stats
Game Rules

Program
Format:
The format of the program will be determined once teams have
signed up. A "season" of play is intended to occur prior to
a
tournament. The length and design of the "season" will be
determined once teams have signed up to play.
Teams:
Each team should designate a captain. The captain is the
team’s representative on the floor. While anyone on the floor may
request a time-out, only the captains may address the
officials on matters of interpretation. Each team may
carry up to 8 players.
Captain's Responsibilities: The team captain
must meet with the Director prior to the start of the season to
confirm their roster and to pick-up a hard copy of the event rules.
The captain's will review
the rules and sign a waiver indicating
they have read the rules, will impart the rules to their teams, and
will be held responsible for team behavior during the event.
Should a conflict arise during a game, it is the team captain's
responsibility, along with the staff, to help manage the conflict.
Only captain's may address the officials on matters of rule
interpretation. Should team behavior be deemed
inappropriate during or after a contest then the team captain will
be called in to meet with the Director, along with any individual
team members identified, to determine if the team, or individuals,
will continue in the event.
Eligible
Players:
Players must have a liability form signed and on file with the Front
Desk before being allowed to play. All players must show
their ID at the front desk and be a current student, faculty, or
staff member.
Forfeits:
Game time is forfeit time. There will be no grace period. Games
will start within 5 minutes of the scheduled time, or the game will
be a forfeit and the offending team will be recorded for a loss.
The Court:
Games are held in the Athletic Center.
Rescheduling:
As a rule, games will not be rescheduled. Team members should call
their captains for scheduling information, check the webpage often,
or contact the Director directly.
Equipment: Goalies are required to wear helmet with face mask and a chest
protector. Goalie can use
baseball mitt or goal catch glove, a hockey glove on other hand, NO
BLOCKERS and small shin guards. Goalie equipment will be provided
by the Athletic Center staff. All players must wear
appropriate footwear - no street shoes. Gloves, shin guards, and
goggles are strongly suggested for other players. Gloves and shin guards must be provided by the players. Goggles can be
provided by the staff. Players may use their own sticks or use
sticks provided by the Athletic Center. If personal sticks are used,
officials will check curve. If curve excessive, the stick will be
declared illegal. If stick is deemed to be likely to cause damage
to the floor, it will not be allowed to be used.
Sportsmanship:
Players are expected to display good sportsmanship toward fellow
competitors, officials, and other staff.
Any display of poor
sportsmanship will be met with disciplinary actions which will
likely include the removal of an offending player from the game
and/or the program as a whole. Players ejected from a game
must meet with the Director of Recreation and Intramural Programs
before being allowed to play in another game.

1.
5 players on floor plus goalie.
2.
Game begins with face off at centerline and resume there after each
goal.
3.
Face off is called when puck is out of play, thrown or caught by
any player other than goalie. Official will drop puck during face
off.
4. Puck may be stopped by hand, but not held, passed or advanced by
hand.
5.
Three 12-minute running time periods will be played with 1 time out
per
period allowed.
6.
Ties will stand during the season. During the post-season
tournament, ties will result in an additional 12 minute period of
“sudden death” play.
7.
A goal is scored when a player hits, sweeps or pushes the puck into the
net directly off the stick or it is deflected off one of their teammates
or defensive players into net.
8.
A player may advance the puck with their feet, but MAY NOT kick it
directly into net to score. If a player kicks the puck, the puck
deflects off defensive player into net - the goal counts.
9.
A puck CANNOT be thrown into the goal to score.
10.
When a goalie catches or stops the puck, they must be given room to
release it to one of their players by hand or stick. If a goalie
falls onto a puck and is unable to release it, a face-off is called
at the
front of the goal.
Penalties: 1-minute first offense and 2-minutes for repeat
violations
HIGH STICKING: anytime the stick is raised above the waist.
SLASHING: intentional or unintentional hitting with stick.
INTERFERENCE AND CHARGING: anytime opposing player pushes or holds a player
out of position.
ELBOWING: using one's elbow to hit an opponent
CROSS CHECKING: use of stick to push opponent out of the way
TRIPPING AND HOOKING: use of stick to trip or hold back an opponent
from playing the puck
Penalties of Unsportsman conduct
Repeated violation of above, unnecessary roughness, unwillingness
to play within the spirit of intramurals, swearing at, name
calling, or otherwise harassing the officials running the game,
and/or deliberate intention to hurt someone will result in
immediate removal from game and/or future game suspensions for player. If a
player is removed from a game, an incident report will be filed with
the Director who will follow-up with the offending player.
Fighting = automatic suspension from the current game and
possibly the season, as per the discretion of the Director.
Player must meet with the Director within three days of the
incident. Failure to follow-up with the Director will result
in suspension for the season and ineligibility for the tournament.
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